4.1.0 (AtomsUnreal)
Downloads: https://atoms.toolchefs.com/downloads/
This version of Atoms Unreal contains the following bug fixes and improvements.
Features and improvements:
Added support to UE 5.3.
Add CopyAgentPose blueprint method.
Added “Keep only position data” action to XPU cache asset.
Added “Load resources only” to the Atoms asset loader.
Assed agent group’s “Enable Simulation” property to the sequencer.
BT: added “Cache XPU Task” node.
Noise velocity component: added option to modify target velocity.
Cache reader XPU: added time offset property.
Cache reader XPU: added “Generate only agents” property.
Bug Fixes:
Culling doesn’t use the “visible” metadata.
BT editor: It cannot attach the debugger when multiple tree components are attached to an actor.
BT: fixed a crash on the PS5.
RVO: doesn’t use agent scale of neighbours.
Fixed some crashes when exiting from a play inside the editor.
Fixed SphereRadius of the agent group actor bbox.
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