4.5.1 (AtomsUnreal)

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This version of Atoms Unreal contains the following bug fixes and improvements.

Features and improvements:

  • Variation builder asset: added seed override on the root node.

  • Behaviour tree component: added start(), stop() and isRunning methods.

  • Improved performance of the ground adaptation.

  • Improved performance of the ray cast queries.

  • Improved performance of the State Machine XPU component.

Bug Fixes:

  • Attachment component: fixed material override.

  • Fixed material WPO in UE 5.3.

  • BT bp task: Fixed crash when a bp task is running on the game thread and the agent is killed.

  • Ragdol: Fixed crash in UE 5.3 when using multiple threads.

  • BT Joint aim XPU task: fixed initialization when joint is invalid.

 

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