2.3.0 (AtomsUnreal)
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This version of Atoms Unreal contains the following bug fixes and improvements.
Features and improvements:
Added support to Unreal Engine 4.27
AgentAvoidanceComponent: added AddObstacle/RemvoeObstacle to add/remove live actors as obstacles.
EQS: added UAtomsAgentEnvQueryContext_BlueprintBase blueprint class customize agent eqs query context.
Atoms gameplay debugger: Added support to EQS queries.
Improved the agents position kdtree build speed of 6x.
Bug Fixes:
Agent Type Asset: fixed null bounding box when the bones are at the same location.
Agent group blueprint actor: fixed the getClosestAgent after an agent group bp actor is compiled.
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