2.3.0 (AtomsUnreal)

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This version of Atoms Unreal contains the following bug fixes and improvements.

Features and improvements:

  • Added support to Unreal Engine 4.27

  • AgentAvoidanceComponent: added AddObstacle/RemvoeObstacle to add/remove live actors as obstacles.

  • EQS: added UAtomsAgentEnvQueryContext_BlueprintBase  blueprint class customize agent eqs query context.

  • Atoms gameplay debugger: Added support to EQS queries.

  • Improved the agents position kdtree build speed of 6x.

Bug Fixes:

  • Agent Type Asset: fixed null bounding box when the bones are at the same location.

  • Agent group blueprint actor: fixed the getClosestAgent after an agent group bp actor is compiled.

 

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