4.0.3 (AtomsUnreal)

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This version of Atoms Unreal contains the following bug fixes and improvements.

Bug Fixes:

  • Fixed agent group line and multiline trace methods.

  • Fixed aim sequence compatible agent sync load.

  • Fixed GetSkeletalMeshInstanced/AttachmentComponentUsedbyAgent methods.

  • Fixed “visible” metadata not working with GPU scene culling.

 

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