3.3.0 (AtomsUnreal)
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This version of Atoms Unreal contains the following bug fixes and improvements.
Features and improvements:
Added support to UE 5.0.2.
New avoidance/obstacle system.
Added Gate behaviour area.
Added follow curve behaviour area.
Added behaviour tree behaviour area.
Added Parent Constraint behaviour area.
Added Cache manager max memory property to the Atoms Crowd plugin project settings.
Increased cache manager default max memory to 4GB.
Gameplay debugger: added context steering debug mode.
Improved performance.
AtomsCacheActor: exposed culling property to the sequencer.
Cleaned behaviour components UI.
Navigation: improved wall offset.
Agent: added prevDirection metadata.
Behaviour Tree: added get closest normal and tangent to curve tasks.
Bug Fixes:
Fixed crash when importing meshes and atoms agents inside Unreal5.
Scene json importer: fixed locomotion asset importer
Navigation: doesn’t replan when target move inside the current polygon.
Target formation: fixed actor name.
Fixed spline converter.
Fixed world matrix converter.
Navigation: fixed optimization path.
Follow Curve component: fixed direction computation.
Fixed override dialogue when the property doesn't have the data type meta tag.
Fixed crash when generating a layout formation form a points layout module.
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