3.3.0 (AtomsUnreal)

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This version of Atoms Unreal contains the following bug fixes and improvements.

Features and improvements:

  • Added support to UE 5.0.2.

  • Context steering behaviour.

  • Behaviour areas.

  • New avoidance/obstacle system.

  • Added Gate behaviour area.

  • Added follow curve behaviour area.

  • Added behaviour tree behaviour area.

  • Added Parent Constraint behaviour area.

  • Added Cache manager max memory property to the Atoms Crowd plugin project settings.

  • Increased cache manager default max memory to 4GB.

  • Gameplay debugger: added context steering debug mode.

  • Improved performance.

  • AtomsCacheActor: exposed culling property to the sequencer.

  • Cleaned behaviour components UI.

  • Navigation: improved wall offset.

  • Agent: added prevDirection metadata.

  • Behaviour Tree: added get closest normal and tangent to curve tasks.

Bug Fixes:

  • Fixed crash when importing meshes and atoms agents inside Unreal5.

  • Scene json importer: fixed locomotion asset importer

  • Navigation: doesn’t replan when target move inside the current polygon.

  • Target formation: fixed actor name.

  • Fixed spline converter.

  • Fixed world matrix converter.

  • Navigation: fixed optimization path.

  • Follow Curve component: fixed direction computation.

  • Fixed override dialogue when the property doesn't have the data type meta tag.

  • Fixed crash when generating a layout formation form a points layout module.

 

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