1.7.0

Downloads: https://atoms.toolchefs.com/downloads/


This version of Atoms Unreal contains the following bug fixes and improvements.

Features and improvements:

  • Added support to Mass Motion csv files.

  • Exposed light channels to the AtomsAgentGroup actor.

  • Added Agent Hero promotion.

  • Added Frustum trigger behaviour component.

  • Layout Tool: added support to multiple layout.

  • Added usd exporter.

  • UI improvements to the behaviour component properties.

  • Added support to dynamic navigation mesh generation.

  • Added StatePicker behaviour component.

  • Export agent type default mesh while exporting and atoms cache.

  • Added “Create agent type“ command to crate an agent type from a selected skeleton or skeletal mesh.

  • Added “Create State machine“ command to created a state machine asset from selected anim sequences.

  • Added “Reload Atoms“ command to reload registered atoms assets from memory.

Bug Fixes:

  • Fixed animation clips registration with joint scale different then 1.0.

  • Fixed draw of the skeletal instanced component in OpenGL ES3.

  • Fixed animation clip registration when changing the clip name.

  • Fixed Navigation mesh query.

  • Fixed state machine asset loading in game mode.

  • Fixed a bug with the agent ids used inside the proximity metadata module.

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