3.4.1 (AtomsUnreal)

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This version of Atoms Unreal contains the following bug fixes and improvements.

Features and improvements:

  • Added support to atoms procedural license while using the movie render.

  • Added “minLod” int metadata support to override the LOD selection

  • Layout tool: added 'F' shortcut to focus on selected agents.

  • AtomsCharacter asset: added update from ikRig command.

Bug Fixes:

  • Fixed crash when a skeletal mesh has an invalid LOD.

  • Fixed crash when exporting a cache xpu containing string metadata.

  • Fixed cache xpu exporter exporting empty variation data.

  • Fixed agent layout tool crash when placing agents on a null mesh.

  • Fixed ground adaptation with scaled agents.

  • Fixed frustum trigger component when using the state machine xpu component.

  • Fixed cache exporter with spawned actors.

  • Layout tool: fixed editing agent group when using a master sequence.

  • Mesh scatter: Fixed erase/space property texture conversion.

  • StateMachineXPU: fixed allowPathSearch property.

 

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