Wait
Makes the agent wait for the given time.
Success:Â Â When the timer is expired
Failure:Â Â When the timer could not be created
Running:Â While the timer is running
Attributes
Attributes | Type | Description |
---|---|---|
lockAgent | bool | If on, ensures no data on the agent is written simultaneously by nodes that have this option active. |
waitTime | double | Wait time |
useSeconds | bool | Use time in seconds. If off, the node uses the time in tickCount(Unreal) or frame (Maya/Houdini) |
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