Runtime Attribute Access
You can use the following classes for accessing attributes:
- BehaviourModuleBoolAttributeCache
- BehaviourModuleIntAttributeCache
- BehaviourModuleDoubleAttributeCache
- BehaviourModuleVector2AttributeCache
- BehaviourModuleVector3AttributeCache
- BehaviourModuleVector4AttributeCache
- BehaviourModuleMatrixAttributeCache
- BehaviourModuleStringAttributeCache
import Atoms import AtomsCore import AtomsMath import os class TestOverrides(Atoms.BehaviourModule): def __init__(self): Atoms.BehaviourModule.__init__(self) self.addAttribute("boolAttr", AtomsCore.BoolMetadata(), True) def initFrame(self, agents, agentGroup): attributes = self.attributes() ba = Atoms.BehaviourModuleBoolAttributeCache(attributes, "boolAttr", self.name()) for a in agents: value = ba.getAttributeValue(agent.groupId(), agent.groupIdStr(), agent.metadata()) print(value) @staticmethod def category(): return "Python"
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