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Building a State Machine - Houdini
Building a State Machine - Houdini
To build an state machine event, open the Atoms UI and make sure to have selected the "StateMachines" tab.
Building your state machine
Click on "Add", then double-click on the state machine you just created. Rename it to "manStateMachine".
Right click on the state machine viewport and select "Add Animation State" or press on "Add State" button.
Select the new state and change its name to "walk" .
Leave the "Id" to 0 and click on "Add Clip". From the clip list, select the clip you exported in the previous section.
Click on the "Register" button or press CTRL+S.
Your state machine is ready to be used.
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