State Machine Operator

State Machine Operator

The state machine operator takes care of transitioning between different states of a state machine.

The output port are not predefined and are usually built by the state machine module when setting up the state machine of an agent.


Ports

Attributes

Type

Description

time

pose

the time.

state

int

the state.

fps

double

frames per seconds.

outTime$N_$N

double

the output time for a state clip reader operator.

outWeight$N_$N

double

the weight for the state merge operator.

outActive$N_$N

bool

the active state for a state clip reader operator.

outActive$N

bool

the active state for the state merge operator.

outWeight$N

double

the weight of the final merge operator.

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