3.2.0
Downloads: https://atoms.toolchefs.com/downloads/
This version of Atoms Crowd contains the following bug fixes and improvements.
Features and improvements:
Houdini Ragdoll support.
AtomsMaya: layout tool now allows selecting/editing agents from different layout groups.
AtomsHoudini: layout tool improvements, now up to speed with Maya.
AtomsHoudini: Joint Transform tool support .
BlendShapeAnim module: addef frameRate and frameOffset fields.
Renderman 23 support.
Houdini 18 support.
Support joint medatatas in metadata modules. Syntax: metadata@jointName
New HasAgentMetadata and HasJointPoseMetadata graph nodes
Bind pose is now set automatically on the skeletons at export time
CurveField and FollowCurve: added alignAtInitFrame option. When off, the agents will be aligned only at the first frame of the simulation.
Maya direction field is undoable.
Added field for filtering joints in the Agent Type Joint dialog.
Improved Houdini vex bindings.
New Houdini VOP OTLs.
AtomsHoudini: Added Physx solver
AtomsHoudini: Added ragdoll
AtomsHoudini: AtomsVop node accept multiple inputs
AtomsHoudini: Added initSim and preFrame event for agent group
Added support to blend shapes with normals per vertex
AtomsHoudini: added combo box to animClip/agent/types/height field module attributes
AtomsHoudini: support to override attributes on the input mesh of the AtomsAgentGroupModule
Added support to bool metadata "clothOverride_"+variationGeoName to override the cloth tag and apply a cloth cache on a specific geo
Bug Fixes:
Redshift procedural now expands correctly material paths.
AtomsMaya: fixed rigid body parent matrix and pivots.
Fixed network editor pan.
Fixed undo in override dialog for Maya and Houdini.
AtomsHoudini: Atoms Cloth export process is now interruptable.
AtomsHoudini: Fixed AtomsProxy openGL draw with multiple agent types.
AtomsHoudini: mesh exporter handles empty geos.
Cache exporter crashes when use "skin for bounding box option"
ACS-152: houdini, agentTypeEvent only available to atoms after manual refresh
ACS-147: houdini, crowd cache process always starting at fr1