Stadium layout
The stadium layout module creates an arena of agents.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
agentType | string | yes | The agent type name. |
shapeType | int | no |
|
cornerRadius | double | no | Corner radius for rectangular stadiums. |
doTopLeft | bool | no | Enables the top left corner. |
doTop | bool | no | Enables the top side. |
doTopRight | bool | no | Enables the top right corner. |
doLeft | bool | no | Enables the left side. |
doRight | bool | no | Enables the right side. |
doBottomLeft | bool | no | Enables the bottom left corner. |
doBottom | bool | no | Enables the bottom corner. |
doBottomRight | bool | no | Enables the bottom right corner. |
randomDirection | vector3 | no | Random factors for each axis of the direction vector. |
size | vector2 | no |
|
steps | int | no | Number of steps |
step | vector3 | no |
|
upVector | vector3 | yes | Agent up vector |
seed | int | no | Random seed |
applyPelvisHeightOffset | bool | no | If true, offsets the agent height according to the distance between the average feet position and the pelvis position in bind pose |
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