Stadium layout
The stadium layout module creates an arena of agents.
Attributes
| Attributes | Type | Overridable | Description |
|---|---|---|---|
| agentType | string | yes | The agent type name. |
| shapeType | int | no |
|
| cornerRadius | double | no | Corner radius for rectangular stadiums. |
| doTopLeft | bool | no | Enables the top left corner. |
| doTop | bool | no | Enables the top side. |
| doTopRight | bool | no | Enables the top right corner. |
| doLeft | bool | no | Enables the left side. |
| doRight | bool | no | Enables the right side. |
| doBottomLeft | bool | no | Enables the bottom left corner. |
| doBottom | bool | no | Enables the bottom corner. |
| doBottomRight | bool | no | Enables the bottom right corner. |
| randomDirection | vector3 | no | Random factors for each axis of the direction vector. |
| size | vector2 | no |
|
| steps | int | no | Number of steps |
| step | vector3 | no |
|
| upVector | vector3 | yes | Agent up vector |
| seed | int | no | Random seed |
| applyPelvisHeightOffset | bool | no | If true, offsets the agent height according to the distance between the average feet position and the pelvis position in bind pose |
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