Agent radius offset
The agent radius offset module uses the radius specified inside the agent type definition to push the agents apart so they don't overlap.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
iterations | int | no | Maximum number of iterations. |
behave3d | bool | no | If true, the agents will be pushed freely in 3D as if they were particles. If false, they will only on the XZ plane. |
agentGroups | string array | no | Array of other agent group names that will be considered during the evaluation. |
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