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Agent radius offset
Agent radius offset
The agent radius offset module uses the radius specified inside the agent type definition to push the agents apart so they don't overlap.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
iterations | int | no | Maximum number of iterations. |
behave3d | bool | no | If true, the agents will be pushed freely in 3D as if they were particles. If false, they will only on the XZ plane. |
agentGroups | string array | no | Array of other agent group names that will be considered during the evaluation. |
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