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Atoms Crowd Documentation
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Introduction
Installation
Licensing
Atoms Crowd
Atoms VFX
Assets (Atoms VFX)
Nodes
Layout
Simulation
Rendering
Digital assets
Tools
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USD
Tutorials - Maya
Assets (AtomsMaya)
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Scene initialization
Creating an Agent Group
Layout (AtomsMaya)
Simulation (AtomsMaya)
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Adding behaviours
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Adding a terrain
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Scaling agents
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Joint Transform Tool
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Synchronizing agents
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Using a Behaviour Tree
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Cloning agents between agent groups
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Adding blend shapes
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Additive Clips
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Perch Module
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Animation clip retargeting
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Simulating ragdolls
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Driving module attributes with metadatas
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Navigation mesh
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Avoidance
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Foot Locking
Caching & Rendering (AtomsMaya)
Fur & Cloth (AtomsMaya)
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Animation Rig Retargeting
Tutorials - Houdini
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Tutorials - Katana
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Tutorials - Clarisse
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Tutorials - Gaffer
Technical documentation
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Known limitations
Atoms Realtime (AtomsUnreal)
Atoms Agents
Release notes
Blogs
Atoms Crowd Documentation
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Simulation (AtomsMaya)
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Foot Locking
Summarize
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Daniele Federico
Owned by
Daniele Federico
Nov 20, 2023
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