Spaces
Apps
Templates
Create
Atoms Crowd Documentation
All content
Space settings
Content
Results will update as you type.
•
Introduction
Installation
Licensing
Atoms Crowd
Atoms VFX
Assets (Atoms VFX)
Nodes
Layout
Simulation
Rendering
Digital assets
Tools
•
USD
Tutorials - Maya
Assets (AtomsMaya)
•
Scene initialization
Creating an Agent Group
Layout (AtomsMaya)
Simulation (AtomsMaya)
•
Adding behaviours
•
Adding a terrain
•
Scaling agents
•
Joint Transform Tool
•
Synchronizing agents
•
Using a Behaviour Tree
•
Cloning agents between agent groups
•
Adding blend shapes
•
Additive Clips
•
Perch Module
•
Animation clip retargeting
•
Simulating ragdolls
•
Driving module attributes with metadatas
•
Navigation mesh
•
Avoidance
•
Foot Locking
Caching & Rendering (AtomsMaya)
Fur & Cloth (AtomsMaya)
•
Animation Rig Retargeting
Tutorials - Houdini
•
Tutorials - Katana
•
Tutorials - Clarisse
•
Tutorials - Gaffer
Technical documentation
•
Known limitations
Atoms Realtime (AtomsUnreal)
Atoms Agents
Release notes
Blogs
Atoms Crowd Documentation
/
/
Simulation (AtomsMaya)
/
Avoidance
Summarize
Avoidance
Daniele Federico
Owned by
Daniele Federico
Last updated:
Nov 20, 2023
1 min read
Loading data...
Copyright © 2017, Toolchefs LTD.
{"serverDuration": 12, "requestCorrelationId": "c192458511ee49659becc26bea65ad38"}