/
Randomize behaviour module property (AtomsUnreal)
Randomize behaviour module property (AtomsUnreal)
You can randomize the value of a module property so that every agent gets a random value.
Using min/max value
Press the
icon next to an overridable property. This activates the randomization mode, and it will show three new properties:
Seed Value: the seed used by the random function.
Min Value: the minimum value used by the random function.
Max Value: the maximum value used by the random function.
Set the min and max values then atoms assign each agent a value inside this range.
Using values list
If you need to use specific values instead of a range, press the
icon, and it will show three new properties:
Seed Value: the seed used by the random function.
Randoization List: The random function assigns each agent a random value from this list.
Related content
Agent Randomizer Tool
Agent Randomizer Tool
More like this
Variation Randomizer (AtomsUnreal)
Variation Randomizer (AtomsUnreal)
More like this
Agent Randomizer Tool (AtomsUnreal)
Agent Randomizer Tool (AtomsUnreal)
More like this
Variation Randomizer
Variation Randomizer
More like this
Agent override dialog (AtomsUnreal)
Agent override dialog (AtomsUnreal)
More like this
Clips Randomizer
Clips Randomizer
More like this
Copyright © 2017, Toolchefs LTD.