Randomize behaviour module property (AtomsUnreal)

You can randomize the value of a module property so that every agent gets a random value.

 

Using min/max value

Press the

 icon next to an overridable property. This activates the randomization mode, and it will show three new properties:

  • Seed Value: the seed used by the random function.

  • Min Value: the minimum value used by the random function.

  • Max Value: the maximum value used by the random function.

Set the min and max values then atoms assign each agent a value inside this range.



Using values list

If you need to use specific values instead of a range, press the  

icon, and it will show three new properties:

  • Seed Value: the seed used by the random function.

  • Randoization List: The random function assigns each agent a random value from this list.

 

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