Randomize behaviour module property (AtomsUnreal)
You can randomize the value of a module property so that every agent gets a random value.
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Using min/max value
Press the
 icon next to an overridable property. This activates the randomization mode, and it will show three new properties:
Seed Value: the seed used by the random function.
Min Value: the minimum value used by the random function.
Max Value: the maximum value used by the random function.
Set the min and max values then atoms assign each agent a value inside this range.
Using values list
If you need to use specific values instead of a range, press the Â
icon, and it will show three new properties:
Seed Value: the seed used by the random function.
Randoization List: The random function assigns each agent a random value from this list.
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