Joint transform
The joint transform module applies a transformation on a joint.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
jointName | string | yes | The joint name. |
rotationOrder | int | yes | The rotation order. |
worldSpace | bool | yes | Apply the transformation in world space. |
offset | bool | yes | Apply the transformation as an offset to the current one. |
rotate | vector3 | yes | Rotation value in degrees |
scale | vector3 | yes | Scale value |
translate | vector3 | yes | Translation value |
weight | double | yes | Weight |
useOperator | bool | no | If true, the transformation will be applied by an operator instead of the module itself at the endFrame stage. This option should be enabled when a joint transform module is used on an agent group using other modules actively modifying the pose with an operator and not at the endFrame stage (i.e. Sync). |
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