Scene json (AtomsUnreal)
Creating all your Unreal Assets can be a tedious process. For this reason, we made it easy to import Atoms Crowd supported apps crowd setups containing your animation clips, agent types and state machines directly into unreal.
These setups can be exported in a json file following the process described on this page.
Once your scene json is exported, you can simply drag and drop it inside the content browser.
Atoms will create all its assets and store them inside some subfolders: "AgentTypes", "AnimationClips", "BehaviourTree" and "StateMachines".
Tutorial
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