Presets (AtomsUnreal)
It is possible to store your agent group or behaviour modules in a preset file and use it later for different agent groups/modules.
A preset contains only numerical and string attribute values; no curve/mesh/image connections are stored.
Saving an agent group preset
Maya
Press the gear icon on the right of the behaviour module list widget and press save preset.
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On the save dialog, choose the path where you want to install the preset, a name and an optional comment.
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Loading an agent group preset
Maya
Press the gear icon on the right of the behaviour module list widget.
From the menu, you can choose which preset to load from a list of stored presets.
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Saving a behaviour module preset
Maya
Press the gear icon on the top right of the behaviour component attributes widget and press save preset.
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On the save dialog, choose the path where you want to install the preset, a name and an optional comment.
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Loading a behaviour module preset
Maya
Press the gear icon on the right of the behaviour module attributes widget.
From the menu, you can choose which preset to load from a list of stored presets.
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Custom presets folders
By default, the presets are stored inside:
$LOCALAPPDATA/Toolchefs/Presets // On Windows
$USER/Toolchefs/Presets // On Linux
It is possible to set one or multiple preset folders adding a folder path to the env variable ATOMS_PRESETS_PATHS.
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