Mixamo Character Importer
You can find this tool under the Atoms menu: Atoms > Assets > Mixamo Character Importer
Press on the browse button to search for FBXs downloaded from Mixamo, select any to add them to the list.
There are two fields for each row in the list:
- the agent type name
- the file path
Once you are happy with your selection, press the "Import" button.
This will create one agent type per row and will use the given FBX.
Both the skeleton and skin geo paths will contain a mixamo filter, i.e. "/path/to/file.fbx@mixamo"
This filter instructs Atoms to apply some changes to both the skeleton and the geos. In the case the "mixamo" filter is appended to the skeleton path, then the characterization for the agent type is also built.
Animations downloaded from Mixamo for the same character can be loaded directly as Animation clips and applied to your agents.
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