Collision Avoidance
Agent Avoidance
You can use the agent avoidance component to remove any collisions between agents. This component uses several avoidance algorithms.
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Mesh Avoidance
With the mesh avoidance component, you can avoid the intersection between agents and geometries in your scene
Create an agent group
Add a grid layout module and set the size attribute to (3,3,1).
Add state machine module. Set the "state" attribute of the stateMachine module to 1
Create a cube in your scene and scale it so that it covers a wide area in front of your agents. If you want to use multiple geos, you have to make sure they are all combined in the same mesh.
Add a mesh avoidance module to your group.
In the mesh attribute of the mesh, avoidance module select the cube you have created
Set the Distance parameter to 500.
Press play
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