Probability Selector
Executes a child node based on its chance to be selected. If the current child node returns Failure, a new child node will be picked.
Success: When the current child node returns Success
Failure: When the current child node returns Failure, or no child is picked if the failure chance is used
Running: When the selected child node returns Running.
Attributes
Attributes | Type | Description |
---|---|---|
lockAgent | bool | If on, ensures no data on the agent is written simultaneously by nodes that have this option active. |
weights | array | Children probabilities |
failChance | double | Failure chance used as probability to return a failure status |
seed | int | The random generator seed |
useAnimatedSeed | bool | Use the simulation to offset the random generator seed |
useAgentIdAsSeed | bool | Use the agent id to offset the random generator seed |
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