Random Sequence

Runs the child nodes from highest to lowest priority (top to bottom). Returns Success if all child nodes return Success while returns Failure if any of child nodes return Failure. It will shuffle its child nodes on each reset and execute them in the new order.

Success: When all children finish in Success

Failure: When any child returns Failure

Running: When the current child is Running


Attributes

Attributes
Type
Description
lockAgentboolIf on, ensures no data on the agent is written simultaneously by nodes that have this option active.
seedintThe random generator seed
useAnimatedSeedboolUse the simulation to offset the random generator seed
useAgentIdAsSeedboolUse the agent id to offset the random generator seed

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