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- New Clarisse integration.
- Houdini Ragdoll support.
- New Houdini Crowd to Atoms Cache converter
- New USD exporters.
- New Ragdoll Builder tool.
- New Agent Deleter tool.
- AtomsMaya: layout tool now allows selecting/editing agents from different layout groups.
- AtomsHoudini: layout tool improvements, now up to speed with Maya.
- AtomsHoudini: Joint Transform tool support .
- Fixed Houdini vex bindings.
- BlendShapeAnim module: addef frameRate and frameOffset fields.
- Renderman 23 support.
- Houdini 18 support.
- Support joint medatatas in metadata modules. Syntax: metadata@jointName
- New HasMetadataAgent and HasMetadataJoint graph node
- Bind pose is now set automatically on the skeletons at export time
- CurveField and FollowCurve: added alignAtInitFrame option. When off, the agents will be aligned only at the first frame of the simulation.
- Maya direction field is undoable.
- Added field for filtering joints in the Agent Type Joint dialog.
- Added compute pelvis-foot heights to the AtomsUI.
- New Houdini VOP nodesOTLs.
Bug Fixes:
- Redshift procedural now expands correctly material paths.
- AtomsMaya: fixed rigid body parent matrix and pivots.
- Fixed network editor pan.
- Fixed undo in override dialog for Maya and Houdini.
- AtomsHoudini: Atoms Cloth export process is now interruptable.
- AtomsHoudini: Fixed AtomsProxy openGL draw with multiple agent types.
- AtomsHoudini: mesh exporter handles emtpy geos.