Agent group blueprint events
When creating a blueprint object from an agent group actor you have access to these events inside the event graph:
AgentGroupCreatedEvent
InitSimulationEvent
PreFrameEvent (called before Atoms::AgentGroup::preFrame)
GenerateAgentsEvent
PreInitFrameEvent (called before Atoms::AgentGroup::initFrame)
PreComputePoseEvent (called before Atoms::AgentGroup::computePose)
PreEndFrameEvent (called before Atoms::AgentGroup::endFrame)
PostEndFrameEvent (called after Atoms::AgentGroup::endFrame)
AgentsCreatedEvent
AgentsKilledEvent
PostEndFrameEvent (called after Atoms::AgentGroup::endFrame)
PostPhysicsEvent
AtomsAgentBeginOverlap
AtomsAgentEndOverlap
AtomsAgentHit
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