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The follow curve module makes the agents move along a curve.



Attributes

AttributesTypeOverridableDescription
alignAtInitFrameboolnoThe agents will be driven by this curve field only at the first frame of the simulation when this flag is turned off.
curvecurvenoThe input curve
curveWeightdoubleyesweight.
maxDistancedoubleyesThe max distance from the velocity field. Any agent farther than this value from the field will be ignored.
maxDistanceDropOffdoubleyesDrop off value for smoothly transitioning in and out of the velocity field.
maxTurnAngledoublenoThe agent max turn angle.
samplesintnoNumber of curve samples.
isAnimatedboolnoIf on, the module will rebuild the curve at every frame. This flag should be on if the input curve is animated.
ignoreNextDirectionalModulesboolyesIf enabled, all next directional modules in the stack will be ignored.
orientationOnlybool yesAffects only the orientation and not the direction
enableLeftSideboolyesEnable influence on the left side of the curve
enableRightSideboolyesEnable influence on the right side of the curve
editLocomotionAngularVelocityboolyesIf on, this module will edit the targetAngularVelocity metadata used by the locomotion system

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