To build an animation clip asset, right click on the content browser, then click on Atoms Crowd > Atoms Animation Clip.
Double click on the new animation clip asset.
Give a name to your animation clip (i.e. robotWalk).
Currently Unreal does not have a preview widget, if you have Maya or Houdini available you can double check the preview of the clip there.
For this tutorial, we are going to set the following values:
- Loop Blend = 4
- Loop Start = 21
- Loop End = 50
- Tick the "Loop" option
- Set the "Direction Type" to static.
- Set the "Direction" field to (1, 0, 0).
Save your animation clip asset.
Your Animation Clip is now ready to be used.