2.2.0
Downloads: https://atoms.toolchefs.com/downloads/
This version of Atoms Crowd contains the following bug fixes and improvements.
Features and improvements:
New viewport preview inside the AtomsUI to check agent type skeleton/mesh, clips and statemachine states
Added metadata override to the procedural, this is the syntax that you can use (it creates the metadata if doesn't exists): agentId@metadataname#value
10@myIntMetada#10
10-25@myDoubleMetada#12.5
10-25@myVector3Metada#1.0;2.0;3.0
10-25@myStringMetada#test
Added curvefield and followcurve distance influence on their debug draw
Added a footlock preview on the skeleton for the selected agents when the statemachine debug attribute is on. Red joints means the foot lock is active, Yellow means the foto position is interpolated between the foot lock position and the normal clip position
use the env ATOMS_PYTHON_BINDING = "Atoms" to force the usage of the atoms python binding instead the procedural one in batch mode
Fbx exporter now use elimbnode to make it compatible with motionbluilder
Added fbx skeleton loader: now you can also use normal fbx file as a skeleton file inside the agent type
Bug Fixes:
Procedural: fixed the agent variation/agenttype/lod override when the proxy not using all the agents from the cache
Follow curve: fixed the drop off attribute when is not 0.0
The joint static metadata of the anim clip are now written tot he agent pose
Clip reader module: now it use the right start frame with clips that are not in loop mode
Fixed the frame rate of the fbx exported from atoms