/
Point finder
Point finder
The point finder finds a point on an height field. The point can be the closest point to the agent or the intersection with the agent direction or up vector.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
heightField | string | no | The name of the height field |
findOnce | bool | no | If off, this module will try to find a point on the height field at every frame |
distance | double | no | The point will be found only when an agent is within this distance to the height field |
method | double | no | The method used for finding the point on the height field: Closest Point (0) or Intersection (1) |
positionMetadataName | string | no | The destination metadata used to store the target position |
upMetadataName | double | no | The destination metadata used to store the target up vector |
intersectionVector | int | no | The vector used for the intersection with the height field: direction (0), up vector (1) or both (2). |
eraseMetadata | bool | no | Erase the metadata once the agent gets further than the distance |
debug | bool | no | Activate the debugging mode |
, multiple selections available,
Related content
Script
More like this
SOP Solver
SOP Solver
More like this
Driving module attributes with metadatas
Driving module attributes with metadatas
More like this
Attribute expression
Attribute expression
More like this
Agent filter
Agent filter
More like this
Attribute expression (AtomsUnreal)
Attribute expression (AtomsUnreal)
More like this
Copyright © 2017, Toolchefs LTD.