Atoms Crowd works with the following file formats:
- atomsskel : the skeleton definition format file
- geos : the geometry format file
- atomsclip: animation clip format. Optimized to work with Atoms Crowd
- atoms: cache format.
- json : for storing scene, variation data and tool options.
- clothcache: cloth cache format
- abc: Atoms Crowd can export Alembics and use an Alembic as agent skin mesh.
- fbx
Moreover it works with the following material formats:
- ass
- rib
- vrscene