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You can open the Mesh Exporter using the shelf button or via the Atoms Menu: Atoms > Export > Mesh Exporter



With the mesh exporter you can export any mesh into the .geos Atoms Crowd format.

The meshes can be static or skinned, although when exporting variation geometries the "Export Sking Weight" checkbox should be on. Users should also provide the path to the atomsskel file of the agent type and select the skeleton root.

Users can export the textures and triangulate the mesh directly inside the .geos file.


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