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The state machine operator takes care of transitioning between different states of a state machine.

The output port are not predefined and are usually built by the state machine module when setting up the state machine of an agent.


Ports

Attributes
Type
Description
timeposethe time.
stateintthe state.
fpsdoubleframe per seconds.
outTime$N_$Ndoublethe output time for a state clip reader operator.
outWeight$N_$Ndoublethe weight for the state merge operator.
outActive$N_$Nboolthe active state for a state clip reader operator.
outActive$Nboolthe active state for the state merge operator.
outWeight$Ndoublethe weight of the final merge operator.
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