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Agent Avoidance

You can use the agent avoidance component to remove any collisions between agents. This component uses several avoidance algorithms.

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Mesh Avoidance

With the mesh avoidance component, you can avoid the intersection between agents and geometries in your scene

  • Create an agent group

  • Add a grid layout module and set the size attribute to (3,3,1).

  • Add state machine module. Set the "state" attribute of the stateMachine module to 1

  • Create a cube in your scene and scale it so that it covers a wide area in front of your agents. If you want to use multiple geos, you have to make sure they are all combined in the same mesh.

  • Add a mesh avoidance module to your group.

  • In the mesh attribute of the mesh, avoidance module select the cube you have created

  • Set the Distance parameter to 500.

  • Press play

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