...
Added support for Maya 2023.
Added new virtual root feature. Please check the agent type and animation clip pages for info.
Added update button in the AtomsUI (AgentType and AnimationClipvisible for agent type and animation clip).
Changed to the locomotion velocities to be per second instead of per frame.
Added “Init Random values” and “Fill override values“ to agent override dialog. (ACS-385) (ACS-383)
Added shortcuts to select (CTRL + A) and deselect all (Alt + D) in the override dialog (ACS-384)
Added string metadata search in the layout tool (ACS-388)
Added invert parameter in kill module (ACS-390)
Added new retargeting factor method for the Agent Type.
Lod module: support for multiple cameras.
Navigation module refactor.
LocomotionDriver module: added new divideByFps parameter.
AtomsMaya: Added support to redshift overrides in the AtomsProxy (matte alpha, primary visibility, cast shadow, reflection, refraction)
AtomsMaya: added buttons for id manipulation to the agent filter module UI (ACS-389)
AtomsClarisse: added new create standard layer and materials script.
Bug Fixes:
Variation builder: fixed a UI bug with “Variation Material Constraints” (ACS-387)
Fixed go to task behaviour node (Behaviour tree).
Cache reader module assigns variation metadata at agent creation .
Fixed an issue with the AtomsProxy and Redshift where the proxy wouldn’t be rendered.
Fixed a bug in the license checkout.
Fix to locomotion blend-in.
Fixed a bug where ClipReaderOperator would scale detached joints at every frame if they did not belong to the clip.
State machine debugger refreshes properly when agent is changed.
AgentFilter works with groupCopy module.