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  • AtomsMaya: scenes can be referenced

  • ACS-445: added “Randomize uniform values” option in the override dialoge for vector metadatasattributes.

  • ACS-444: added option in the Atoms UI for setting a different joint for the sitting adaptation.

  • ACS-440: added “switch mode” button in the Atoms UI for animation clips and agent types.

  • ACS-447: cache reader scale for sync agents. Added useParentScale option to the cacheReader module.

  • Rewritten Mirror clip algorithm to cover any case. Raw Mirror is now deprecated.

  • Added Motion transfer clip operator.

  • AtomsMaya: removed case sensitivity in add module menu.

  • Cache and USD exporters now give default names based on the agent group name.

  • Added seed to variation and agent randomizers (seed is on by default, so you will get the same consistent result)).

  • Added project forward option to the JointAim module.

  • Python scripts contained by the scene json are going to be updated to the latest when opening scenes made with previous versions of Atoms.

  • When registering an agent type (AT), all clips with that AT as compatible agent type will be re-registered too.

  • added "browse to" (<span class="aui-icon aui-icon-small aui-iconfont-search"></span>) buttons for cross referenced assets in the AtomsUI.

  • added hook buttons for Variation and Atoms UIs.

  • AtomsMaya: added draw agent position option.

  • AtomsClarisse: added frameRate to AtomsProxy.

Bug Fixes:

  • ACS-446: boost already registered warnings.

  • ACS-431: added update_variation_string method to BaseAtomsNodeHostBridge class.

  • ACS-449: virtual root offset now works also in the Atoms UI animation clip viewport.

  • ACS-448: improved 2 joints Ik solver.

  • ACS-439: crash when changing draw mode from skeleton to variation (AtomsHoudini).

  • ACS-442: renaming modules causes them not to work anymore (AtomsHoudini).

  • AtomsHoudini: Fixed a bug when removing modules .

  • Improved stability of the StateMachine operator.

  • Atoms UI: State machine preview will not reset when you register a state machine.

  • Atoms UI: Animation clip preview will not reset when registering a clip or selecting to another clip with the same compatible agent type.

  • Fixed clip weight in state machine debugger.

  • AtomsHoudini: Atoms UI will not reopen every time press the shelf button for houdini 18.5.* .