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Downloads: https://atoms.toolchefs.com/downloads/


This version of Atoms VFX contains the following bug fixes.

Improvements:

General

  • Added support for 4k monitors (DPI scaling).

  • BehaviourTree: Added new node for setting a blackboard key to an element of an array.

  • BehaviourTree: added node for find the closest position in an array

  • File browsers start with the current location.

  • Added new replace paths utility (under the “scene” sub menu).

  • New file caching system.

  • Added support for animation clips, agent types and variations callback.

  • Arnold 7 support.

  • Vray 6 support.

  • Rewritten Unsync clips evaluation.

  • Added wait timer to unsync clips.

  • Layout tool:

    • deleting with multiple agent Filters: use the first active one .

    • check if invert on (agentFilter).

    • layout tool with points layout can now filter agents with the new button “filter selected agents”.

    • new pick selection.

  • New joint pose metadata debugger.

  • USD:

    • Added LOD support.

    • Mesh exporter: added collections.

    • AgentGroup/Variation exporter: added mergePayload option.

    • Blendshapes: added support to sparse ids.

  • Updated ragdoll builder with the new viewport.

  • Each layout module now uses the first available agent type as default instead of “man”.

  • Added useVelocityThreshold and velocityThreshold to FollowTarget module.

  • New ProjectDirectionOnUpPlane module.

  • New Mirror Module.

  • Added new offset frame to StateMachine, ClipReader and Locomotion modules.

  • Added max length stretch to StateMachine, ClipReader and Locomotion modules.

  • Added disableFootLockOnLeftStretch to StateMachine, ClipReader and Locomotion modules.

  • Added new “blend” attribute to followCurve module to make the agents stay at the same distance from the curve.

  • AgentAvoidance “EditPosition” is not off by default for AtomsMaya and AtomsHoudini.

Atoms UI

  • New Viewport.

  • State Machine UI:

    • search state by id.

    • the clip names are editable in the clip list.

    • added the id to the node in the viewport.

    • copy paste now also copies the connections.

    • drag and drop from animation clip dialog to create a state.

    • added random weights to state clips.

  • Node editor:

    • added node colors.

    • graph and inspector selections are restored.

    • dropped the text edit from the nodes.

  • Animation clip dialog shows the folder that you have in the AnimationClip list.

  • Animation clip: the frame slider is colored according to the frame range.

  • Animation clip: the frame slider can now be clicked and moved even while playing.

  • Removed case sensitive search and sorting.

  • Added “zero scale sanitizer ” option to the animation clip.

  • Added progress bar to show how far the registration has gone.

AtomsHoudini

  • New Sop Solver.

  • Refactoring Parm generation system for behaviour modules.

  • The file browser uses Houdini file browser.

  • Parent agent group shows a pre-populated list.

  • Added Vray support.

  • Added Redshift support.

  • Layout tool also works with pointsLayout when the agent group has input points.

  • moved 456.py code inside a separate function to call.

  • The agent group modules sop nodes now read the point attributes to set the module parameters.

  • Expose module attributes with node.

  • New setStateByName module.

  • New SopReader module.

  • Houdini converter: added blendshape and color support and only active layout export.

AtomsMaya

  • Added center of mass attribute to the agent group node (needs to be connected to work).

AtomsClarisse

  • Clarisse: warning if the meshes and materials cannot be found.

Bug Fixes

  • AtomsUI: Fixed string on top of each other when two joints are in the same position .

  • AtomsHoudini: Fixed a memory leak.

  • AtomsHoudini: Fixed the duplicate and separate agent groups functions.

  • Fixed a bug when both gravity field and useClipDirection are enabled.

  • Fixed foot down blending with locomotion.

  • State Machine: Fixed one shot clip states.

  • State machine transitions with random clips now work.

  • Fixed the state machine operator so that it syncs the first frame.

  • AtomsMaya: Agents can be selected even if the caching is on.

  • ACS-422: Agent override: invert selection.

  • ACS-429: Adding two new selecting tools.

  • ACS-423: Agent Filter: remove Ids.

  • ACS-418: Added new switches for agent group on AtomsSimDop node.

  • When exporting ada the json is a json file and not string json

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