Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 6 Next »

  1. After purchasing an Atoms Crowd license, please write to support@toolchefs.com and ask to have access to the Atoms Agents bundle.
  2. Extract the zip file after downloading.
  3. Copy the AtomsAgents folder to C:\Program Files\Toolchefs (on Windows).

Houdini

Add the following lines to your houdini.env file.

ATOMS_AGENTS_DATA = "C:/Program Files/Toolchefs/AtomsAgents/data"

# edit your PYTHONPATH so that contains
PYTHONPATH = "C:/Program Files/Toolchefs/AtomsAgents/houdini/python;$PYTONPATH;"

# edit your HOUDINI_PATH so that contains
HOUDINI_PATH = "$HOUDINI_PATH;C:/Program Files/Toolchefs/AtomsAgents/houdini;&"

Maya

Copy the AtomsAgents_WINDOWS.module file from the AtomsAgents folder into the modules folder under Documents/maya (or in one of your modules path) and rename it to AtomsAgents.module .

Please note if you don't have a modules folder, you will have to create one.

Unreal Engine

Define a Windows environvment variable called ATOMS_AGENTS_DATA and set its value to "C:/Program Files/Toolchefs/AtomsAgents/data" .

  • No labels