Set State By Name
This module allows the user to set a state by name.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
stateName | string | yes | The state name |
setStateOnAgentCreationOnly | bool | yes | If on, sets the state on agent creation only |
seed | int | yes | Seed random value |
stateRandomDelay | vector2 | yes | This attribute accept a range (by default is 0,0). If you put a range of 5, 20 then every agent will have a random delay between 5 to 20 frames when changing state. If you want a specific delay without the random, use the same value in both the vector components, i.e. 5,5. |
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