/
Timer metadata
Timer metadata
The timer metadata module creates or changes a metadata on the agents when a timer has elapsed.
If no triggerMetadata is provided, the timer starts at the beginning of the simulation.
Attributes
Attributes | Type | Overridable | Description |
---|---|---|---|
triggerMetadataName | string | no | Name of the metadata triggering the timer |
triggerValue | double | no | Value of the trigger metadata for starting the timer |
seed | int | no | Random seed for timer randomizer |
timer | vector2 | no | Range for the random number of frames to trigger |
repeat | bool | no | If on, the timer will be restarted once elapsed |
metadataName | string | no | Metadata name to set |
type | int | no | Metadata type id |
boolValue | bool | yes | Metadata boolean value |
intValue | int | yes | Metadata int value |
doubleValue | double | yes | Metadata double value |
vec3Value | vector3 | yes | Metadata vector 3 value |
quatValue | vector3 | yes | Metadata quaternion value - This value is exposed as a euler rotation then inside the module is converted to a quaternion |
matrixValue | matrix | yes | Metadata matrix value |
stringValue | string | yes | Metadata string value |
keepValue | bool | yes | If set to false and the repeat option is off, the module will restore the previous metadata value after the the timer is finished and the metadata has been set |
, multiple selections available,
Related content
Script
More like this
Kill
More like this
Add metadata
Add metadata
More like this
Cache reader
Cache reader
More like this
Area trigger
Area trigger
More like this
Behaviour modules
Behaviour modules
More like this
Copyright © 2017, Toolchefs LTD.