Atoms Crowd is a crowd simulation framework.
Atoms Crowd is skeleton based, modular and extendable via c++ or python.
Atoms Crowd does not rely on any 3D package.
We have integrated Atoms Crowd into Unreal Engine, Maya, Houdini, Katana, Gaffer and Clarisse.
Atoms Crowd supports already VRay, Renderman, Arnold and Redshift.
For the sake of brevity, we might refer to Atoms Crowd simply as Atoms in this documentation.
Atoms Crowd is: