Agent group blueprint events

When creating a blueprint object from an agent group actor you have access to these events inside the event graph:

  • AgentGroupCreatedEvent

  • InitSimulationEvent

  • PreFrameEvent (called before Atoms::AgentGroup::preFrame)

  • GenerateAgentsEvent

  • PreInitFrameEvent (called before Atoms::AgentGroup::initFrame)

  • PreComputePoseEvent (called before Atoms::AgentGroup::computePose)

  • PreEndFrameEvent (called before Atoms::AgentGroup::endFrame)

  • PostEndFrameEvent (called after Atoms::AgentGroup::endFrame)

  • AgentsCreatedEvent

  • AgentsKilledEvent

  • PostEndFrameEvent (called after Atoms::AgentGroup::endFrame)

  • PostPhysicsEvent

  • AtomsAgentBeginOverlap

  • AtomsAgentEndOverlap

  • AtomsAgentHit

 

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