Downloads: https://atoms.toolchefs.com/downloads/
This version of Atoms VFX contains the following bug fixes and improvements.
Features and improvements:
Sit Adaptation.
Added “Apply Pelvis Height Offset” option to layout modules.
GroupCopy module improvements.
Added Houdini Crowd Variations Exporter.
New wave module.
New Local Position Offset module.
Added mesh scatter mode to the add mode of the agents layout tool.
Added random space to Offset module.
Added “Ignore next directional modules“ option to directional modules.
Users can change dynamically the blend in/out frames of state transitions (state machine) with the “transitionBlendInFrames” and “transitionBlendOutFrames” metadatas.
The root joint of the skeleton does not have to be tagged as pelvis anymore.
AtomsHoudini: added category menu to Agent Group SOP.
ACS-304: added create turn table for agent type tool
ACS-303: AtomsMaya: added Set Color Metadata for agent type and variations
Added “match joints” tool for Mixamo and Reallusion assets.
Added “keep value” option in timer metadata module.
Improvements to animation retargeting.
Improvements to Atoms UI usability.
Bug Fixes:
Fixed evaluation order of agent groups.
Added support to USD files exported from Maya.
Fixed useClipDirection for turning clips.
Fixes to ragdoll module.
Fix in wait behaviour (behaviour tree).
Fixed a bug with cryptomatte when using the arnold procedural.
AtomsHoudini: Fixed Houdini license checkout on the farm.
AtomsHoudini: Fixed a crash with hython when closing Houdini.
AtomsClarisse: Fixed UV creation and cloth cache support.
AtomsMaya: bug fixes to cloth workflow.