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Added simulation optimization options to the AgentGroupActor
Improved performance.
Added support to Pixotope 1.3.0.
Updated Atoms to 3.5.0.
Adding support to custom agent metadata inside a material network.
Using PerInstanceFadeAmount material node to pass agent active state.
Added stadium wave module.
Added clone agents module.
Added Variation table importer dialog.
Added texture atlas generator.
Added mirror/reverse clip.
Added mesh lod generation to mesh importer.
Added blueprint AAtomsAgentGroup::Set*MetadataOnAgents functions.
Added blueprint FAtosmAgent::DeleteMetadata function.
Added blueprint AAtomsAgentGroup::SetBehaviourModuleEnabled function to enable/disable behaviour module at runtime.
Added blueprint UAtomsBehaviourComponent::SetEnabled function to enable/disable behaviour module at runtime.
Added prop randomizer tool.
Added AtomsCrowd stat.
Added skeleton lod and skipChildren options.
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