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  • Added simulation optimization options to the AgentGroupActor

  • Improved performance.

  • Added support to Pixotope 1.3.0.

  • Updated Atoms to 3.5.0.

  • Adding support to custom agent metadata inside a material network.

  • Using PerInstanceFadeAmount material node to pass agent active state.

  • Added stadium wave module.

  • Added clone agents module.

  • Added Variation table importer dialog.

  • Added texture atlas generator.

  • Added mirror/reverse clip.

  • Added mesh lod generation to mesh importer.

  • Added blueprint AAtomsAgentGroup::Set*MetadataOnAgents functions.

  • Added blueprint FAtosmAgent::DeleteMetadata function.

  • Added blueprint AAtomsAgentGroup::SetBehaviourModuleEnabled function to enable/disable behaviour module at runtime.

  • Added blueprint UAtomsBehaviourComponent::SetEnabled function to enable/disable behaviour module at runtime.

  • Added prop randomizer tool.

  • Added AtomsCrowd stat.

  • Added skeleton lod and skipChildren options.

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