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Please follow the instructions at this page. |
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If you see this error when unreal loads the AtomsUnreal plugin you need to make sure that "BuildId" version stored inside the C:\Program Files\EpicGames\UE_4.26\Engine\Plugins\AtomsUnreal\Binaries\Win64\UE4Editor.modules matches the “CompatibleChangelist” stored inside C:\Program Files\EpicGames\UE_4.26\Engine\Build\Build.version. If it is different set the BuildId with the same value of the “CompatibleChangelist” variable. |
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