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  • AnimationXPU: BT PlayAnimationXPU Added support to additive clips.

  • PerInstanceMetadata: Extended to 32 floats.

  • PerInstanceMetadata: Added new “Agent Metadata“ material expression node to access per-instance metadata values.

  • Added new Variation builder asset.

  • New icons and layout of the behaviour override properties inside the detail window.

  • Added Parent Constraint component.

  • Added Actor Constraint component.

  • Behaviour tree: Added parent constraint task node.

  • Behaviour tree: Added line trace decorator node.

  • ParentMatrix behaviour component property converted to FTransform.

  • Added minLod int metadata used to override the frustum culling and keep the agent with the Lod value from this metadata.

  • AnimationXPU: Added SetPerInstanceMetadataXPU behaviour tree task node.

  • Added support to unreal AnimSequence additive native properties.

  • AnimationXPU: added joint transform XPU component.

  • AnimationXPU: added joint position to per-instance metadata component.

  • Behaviour Tree: added support to FName blackboard key.

  • Refactor agent variation Attachment data struct.

  • Refactor AgentTypeComponent::AddAgentToSkeletalAttachmentInstance function.

  • Refactor AgentTypeComponent::AddSkeletalAttachmentInstanceComponent function.

  • Behaviour Tree: Added compute distance task node.

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