Downloads: https://atoms.toolchefs.com/downloads/
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This version of Atoms Crowd VFX contains the following bug fixes and improvements.
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Added a new Debugger window.
The pose is stored by default in parent space (caches exported with Atoms 4 are not compatible with previous versions).
Added support for Redshift 3.0.
Added support for Arnold 6.2.
Added a new licensing tool for Houdini (Windows only).
Added new status display for Animation Clips and Agent Types in the Atoms UI.
Retargeting improvements: added new pole vector to characterization.
Removed Atomsclip exporter.
Houdini converter converts Houdini Agent Definition primitive to Agent Types (Houdini only).
Houdini Agent Definitions can be used to register agent types (Houdini only).
New PLE licenses.
Node-locked licenses are now stored by default under “%locallappdata%/Toolchefs“ if the TOOLCHEFS_LICENSE_PATH variable is not set (Windows only).
Variation Randomizer and Agent Randomizer now work on the selection by default.
JointAim module: added negative and a custom axis.
Improved performance of 10-15%.
Added SampledCurve metadata.
Added runtime callback to animation clips, agent types and state machines to load them at simulation time.
Updated Imath to 2.5 in a custom AtomsMath namespace.
Embed Alembic in AtomsAlembic namespace.
Added percentage option to the agent's deleter tool.
Usd exporter: added the instantiable flag to the meshes.
Usd exporter/importer: added support to primvars.
Added equal/greater/less methods to Metadata.
Added dynamic attributes support to behaviour modules.
Added animateFrameRate attribute to the agent avoidance.
Added support to the array metadata overrides.
ExtendClip operator: added keep velocity attribute.
Added “Enable neighbours query“ attribute to the agent group.
USD mesh exporter added vertex normals support.
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