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Add the following lines to your houdini.env file.
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QT_PYTHON_API = "pyside2" ATOMS_AGENTS_DATA = "C:/Program Files/Toolchefs/AtomsAgents/data" # edit your PYTHONPATH so that contains PYTHONPATH = "C:/Program Files/Toolchefs/AtomsAgents/houdini/python;$PYTONPATH;&" # edit your HOUDINI_PATH so that contains HOUDINI_PATH = "$HOUDINI_PATH;C:/Program Files/Toolchefs/AtomsAgents/houdini;&${HOUDINI_PATH}" |
Maya
Copy the AtomsAgents_WINDOWS.module file from the AtomsAgents folder into the modules folder under Documents/maya (or in one of your modules path) and rename it to AtomsAgents.module .
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Please note if you don't have a modules folder, you will have to create one. |
Unreal Engine
Define a Windows environment variable called ATOMS_AGENTS_DATA and set its value to "C:/Program Files/Toolchefs/AtomsAgents/data".
To set an env variable on Windows please type "environment" in the search box and select "Edit the system environment variables", then click on the "Environment variables..." button in the "System Properties" dialog and create the new environment variable under the "User variables".