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Atoms Crowd currently support three renderers in supports the following renderers:

  • Maya: Arnold, V-Ray, Renderman and Redshift.
  • Houdini: Arnold, V-Ray, Renderman and Redshift.

Once your materials are ready in your Maya scene you can export them using the our material exporter. For V-Ray, you should use the vrmat material converter: Create > V-Ray > Open V-Ray VRmat Converter.  For Arnold and renderman, you
You can access the material exporters using the shelf buttons or via the menu: Atoms > Exporters > Arnold Material Exporter, Renderman Material Exporter, Vray Material Exporter, Redshift Material Exporter



Just select your arnold material node and a file path.

The exporter will export the given material into a rib (Renderman) or , ass (Arnold) or vrscene (VRay) file, depending on which exporter you are using.

Note

Users must need to make sure all material nodes going into the same render are named differently (file nodes, material nodes, etc.). This is because of a renderman and arnold limitation.