changes.mady.by.user Daniele Federico
Saved on May 10, 2021
changes.mady.by.user Alan Stanzione
Saved on Mar 13, 2023
From Atoms Unreal 2.0.0, it's possible to import Mixamo characters effortlessly.
Users can follow the standard workflow for importing FBX files generated from Mixamo.
Once you provide the Mixamo FBX , atoms will configure the skeleton and mesh correctly so Atoms retargeting system can be used straight away,
is imported in Unreal select the Skeleton and click on the Atoms menu: Assets > Mixamo > Create An Agent Type
Atoms will then configure your skeleton and create the Agent Type, Agent Variation and Atoms Character assets.
At this stage, you can use Mixamo animation and retarget it on any other agent type and vice-versa.